:Pass the z test if the new z does not equal the current z.Support Alpha-test comparison: ASupport an alpha component for Gouraud-blended
transparency: 8Support colored Gouraud shading in the RGB color model: )Support fog in the Gouraud shading mode: KSupport specular highlights in Gouraud shading
in the RGB color model: Textures: /Perspective correction texturing is supported: NRequires that cube texture maps have dimensions
specified as powers of 2: &Alpha in texture pixels is supported: Support prohlednosti textur: All textures must be square: OTexture indices are not scaled by
the texture size prior to interpolation: -Device can draw alpha from texture palettes: OSupports the use of textures
with dimensions that are
not powers of 2: